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<rss version="2.0">
    <channel xmlns:g="http://base.google.com/ns/1.0">
        <title>move IT Home Base</title>
        <description></description>
        <link>http://itclive.spdns.de/wiki/</link>
        <lastBuildDate>Sun, 05 Apr 2026 23:51:10 +0000</lastBuildDate>
        <generator>FeedCreator 1.8</generator>
        <image>
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            <title>move IT Home Base</title>
            <link>http://itclive.spdns.de/wiki/</link>
        </image>
        <item>
            <title>Texturen</title>
            <link>http://itclive.spdns.de/wiki/archiv/opensim/downloads/texturen?do=revisions&amp;rev=1575021526</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;texturen&quot;&gt;Texturen&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;http://itclive.spdns.de/wiki/_detail/downloads/roof03.jpg?id=archiv%3Aopensim%3Adownloads%3Atexturen&quot; class=&quot;media wikilink2&quot; title=&quot;downloads:roof03.jpg&quot;&gt;&lt;img src=&quot;http://itclive.spdns.de/wiki/_media/downloads/roof03.jpg?w=200&amp;amp;h=200&amp;amp;tok=862ff8&quot; class=&quot;medialeft&quot; align=&quot;left&quot; loading=&quot;lazy&quot; title=&quot;roof03.jpg&quot; alt=&quot;roof03.jpg&quot; width=&quot;200&quot; height=&quot;200&quot; /&gt;&lt;/a&gt; Es gibt sehr viele Download-Quellen für Texturen. Da OpenSIM keine speziell angepassten Texturen benötigt, sondern man fast beliebige Grafikdateien als Texturen verwenden kann, beschränken wir uns bei der Texturen-Übersicht auf die Nennung von Download-Links.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Texturen&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;texturen&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:1,&amp;quot;range&amp;quot;:&amp;quot;1-322&amp;quot;} --&gt;
&lt;h3 class=&quot;sectionedit2&quot; id=&quot;texturen-sammlungen&quot;&gt;Texturen-Sammlungen&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.gallerie1.de/html/texturen.shtml&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.gallerie1.de/html/texturen.shtml&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.gallerie1.de/html/texturen.shtml&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.noctua-graphics.de/deutsch/freetex_d.htm&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.noctua-graphics.de/deutsch/freetex_d.htm&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.noctua-graphics.de/deutsch/freetex_d.htm&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.pur3d.de/index.php?id=29&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.pur3d.de/index.php?id=29&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.pur3d.de/index.php?id=29&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.drweb.de/magazin/tag/textures&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.drweb.de/magazin/tag/textures&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.drweb.de/magazin/tag/textures&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.texturenwelt.de&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.texturenwelt.de&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.texturenwelt.de&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.ulf-theis.de/tutorials/texturen&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.ulf-theis.de/tutorials/texturen&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.ulf-theis.de/tutorials/texturen&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://stilgar.bplaced.de&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://stilgar.bplaced.de&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://stilgar.bplaced.de&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.cgtextures.com&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.cgtextures.com&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.cgtextures.com&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.bencloward.com/resources_textures.shtml&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.bencloward.com/resources_textures.shtml&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.bencloward.com/resources_textures.shtml&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.2dvalley.com/textures.shtml&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.2dvalley.com/textures.shtml&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.2dvalley.com/textures.shtml&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.absolutecross.com/graphics/textures&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.absolutecross.com/graphics/textures&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.absolutecross.com/graphics/textures&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://amazingtextures.com/textures&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://amazingtextures.com/textures&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://amazingtextures.com/textures&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.backgroundcity.com&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.backgroundcity.com&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.backgroundcity.com&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://tellim.com/texture_cd/html/menu1.html&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://tellim.com/texture_cd/html/menu1.html&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://tellim.com/texture_cd/html/menu1.html&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://citrusmoon.typepad.com/patterns&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://citrusmoon.typepad.com/patterns&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://citrusmoon.typepad.com/patterns&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.freefoto.com/browse/33-00-0?ffid=33-00-0&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.freefoto.com/browse/33-00-0?ffid=33-00-0&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.freefoto.com/browse/33-00-0?ffid=33-00-0&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://imageafter.com/textures.php&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://imageafter.com/textures.php&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://imageafter.com/textures.php&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.mayang.com/textures&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.mayang.com/textures&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.mayang.com/textures&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.planit3d.com/source/texture_files/textures.htm&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.planit3d.com/source/texture_files/textures.htm&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.planit3d.com/source/texture_files/textures.htm&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.spiralgraphics.biz/packs/index.htm&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.spiralgraphics.biz/packs/index.htm&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.spiralgraphics.biz/packs/index.htm&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.squidfingers.com/patterns&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.squidfingers.com/patterns&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.squidfingers.com/patterns&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.textureking.com&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.textureking.com&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.textureking.com&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.texturewarehouse.com/gallery&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.texturewarehouse.com/gallery&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.texturewarehouse.com/gallery&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.thelimelite.net/html/textures1.shtml&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.thelimelite.net/html/textures1.shtml&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.thelimelite.net/html/textures1.shtml&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://www.feedfinder.net/webground/main.shtml&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.feedfinder.net/webground/main.shtml&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://www.feedfinder.net/webground/main.shtml&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;http://torley.com/torley-textures-available-for-download-in-a-single-zip-pack&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://torley.com/torley-textures-available-for-download-in-a-single-zip-pack&quot; rel=&quot;ugc nofollow noopener&quot;&gt;http://torley.com/torley-textures-available-for-download-in-a-single-zip-pack&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Texturen-Sammlungen&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;texturen-sammlungen&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:2,&amp;quot;range&amp;quot;:&amp;quot;323-&amp;quot;} --&gt;</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads</category>
            <pubDate>Fri, 29 Nov 2019 10:58:46 +0000</pubDate>
        </item>
        <item>
            <title>Skype Online Status - Multi-User Version</title>
            <link>http://itclive.spdns.de/wiki/archiv/opensim/downloads/scripts/skype_multiuser?do=revisions&amp;rev=1575021523</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;skype_online_status_-_multi-user_version&quot;&gt;Skype Online Status - Multi-User Version&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;// zwischen die Anführungszeichen Deinen Skype-Name einfügen
string skype_handle = &amp;quot;&amp;quot;;
// you are done!  no more changes!

key     notecode;
string  notecard;
integer noteline;
key skype_request_id = NULL_KEY; // id of http request

showStatus(string skype_status)
{
    // build up our message
    string message = &amp;quot;Skype&amp;quot;;
    message += &amp;quot;\nName: &amp;quot; + skype_handle;
    message += &amp;quot;\nStatus: &amp;quot; + skype_status;
    
    // write out the message as hovering text
    llSetText(message, &amp;lt;.5,.5,1&amp;gt;, 1);
}

// AMD64 ADD: readnotecard() liest eine zeile
// Im Dataserver Event wird die gewünschte Variable dann gefüllt
// Sollte einmal beim rezzen/reseten und Inventory Change durchgeführt werden
readnotecard()
{
    // Der name der NC ist egal
    notecard = llGetInventoryName(INVENTORY_NOTECARD, 0);
    // Wenn aber keine da ist, setze die Variable auch auf leer und beende das ganze
    if (notecard == &amp;quot;&amp;quot;)
    {
        skype_handle = &amp;quot;&amp;quot;;
        return;
    }
    // Lesen beginnen bei Zeile Null (anfang)
    noteline = 0;
    // Ab hier gehts im Dataserver Event weiter
    notecode = llGetNotecardLine(notecard, noteline);
}

default
{
    on_rez(integer start_param)
    {
        readnotecard();
    }
    state_entry()
    {
        llSetTimerEvent(0);
        readnotecard();
    }
    changed(integer change)
    {
        // Änderung im Inventar des Objekts
        if (change &amp;amp; CHANGED_INVENTORY)
        {
            // NC am besten neu einlesen
            readnotecard();
        }
    }
    dataserver(key queryid, string data)
    {
        if (queryid == notecode)
        {
            // Für den Fall dass die NC leer ist
            if (data != EOF) 
            {
                skype_handle = data;
            }
            else
            {
                skype_handle = &amp;quot;&amp;quot;;
            }
        }
    }
    touch_start(integer total_number)
    {
        // make sure owner has specified handle
        if(skype_handle == &amp;quot;&amp;quot;)
        {
            // send message to debugger
            llWhisper(DEBUG_CHANNEL, &amp;quot;skype_handle can not be empty.&amp;quot;);
            return;
        }
        
        // prevent extra requests happening at the same time
        if(skype_request_id != NULL_KEY) return;
        
        // make a request over the internet
        skype_request_id = llHTTPRequest(&amp;quot;http://mystatus.skype.com/&amp;quot; + skype_handle + &amp;quot;.txt&amp;quot;, [HTTP_METHOD, &amp;quot;GET&amp;quot;], &amp;quot;&amp;quot;);
        
        // set a timeout for http request
        llSetTimerEvent(5);
    }
    http_response(key request_id, integer status, list metadata, string body)
    {
        // is this a response to our request?
        if(request_id == skype_request_id) 
        {
            // show status
            showStatus(body);
            
            // change to view state
            state viewing;
        }

    }
    timer()
    {
        // Didn&amp;#039;t get a response in time.
        showStatus(&amp;quot;No Response&amp;quot;);
        
        // change to view state
        state viewing;
    }
}
state viewing
{
    state_entry()
    {
        // Set next timer for 3 minutes
        llSetTimerEvent(180);
    }
    timer()
    {
        state default;
    }
    state_exit()
    {
        // stop the timer
        llSetTimerEvent(0);

        // hide the text
        llSetText(&amp;quot;&amp;quot;, ZERO_VECTOR, 0);
        
        // reset the request id
        skype_request_id = NULL_KEY;
    }
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:43 +0000</pubDate>
        </item>
        <item>
            <title>Tip Jar / Donation Box</title>
            <link>http://itclive.spdns.de/wiki/archiv/opensim/downloads/scripts/tip_jar?do=revisions&amp;rev=1575021525</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;tip_jardonation_box&quot;&gt;Tip Jar / Donation Box&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;//Keknehv Psaltery Updated Version of DONATION BOX By jean cook, ama omega, and nada epoch Debugged by YadNi Monde (LoL) Yea, that s a Bunch O Peeps =) 
//Summary: The following script will make an object accept donations on your behalf. 
//Usage: stick it on any object you own(my favorite is a top hat), and it will promptly display: 
//&amp;quot;&amp;lt;your name&amp;gt;&amp;#039;s donation hat. 
//Donate if you are so inclined.&amp;quot; 
//at which point anyone can right click on it and give you a tip. also, the script tells the donator thanks, and then tells you who donated how much 
//also shows the total amount donated
 
integer totaldonated; 
string owner; 
 
default 
{ 
    on_rez( integer sparam ) 
    { 
        llResetScript(); 
    } 
    state_entry() 
    { 
        owner = llKey2Name( llGetOwner() ); 
        llSetText( owner + &amp;quot;&amp;#039;s Tip Jar.\nPlease tip if you are so inclined!\n$L0 Donated so far&amp;quot;,&amp;lt;.25,1,.65&amp;gt;,1); 
        //Red Light flash 
         llParticleSystem 
        ([ 
            PSYS_PART_FLAGS, 
            PSYS_PART_INTERP_COLOR_MASK| 
            PSYS_PART_FOLLOW_SRC_MASK| 
            PSYS_PART_EMISSIVE_MASK, PSYS_SRC_PATTERN, 
            PSYS_SRC_PATTERN_ANGLE_CONE, 
            PSYS_SRC_INNERANGLE, 0.0, 
            PSYS_SRC_OUTERANGLE, 0.1, 
            PSYS_SRC_BURST_SPEED_MIN, 0.0, 
            PSYS_SRC_BURST_SPEED_MAX, 0.0, 
            PSYS_SRC_BURST_RADIUS, 0.0, 
            PSYS_SRC_BURST_PART_COUNT, 5, 
            PSYS_SRC_BURST_RATE, 1.0, 
            PSYS_PART_MAX_AGE, 1.0, 
            PSYS_PART_START_SCALE, &amp;lt;1,1,1&amp;gt;, 
            PSYS_PART_START_COLOR, &amp;lt;1,0.2,0.2&amp;gt;, 
            PSYS_PART_END_COLOR, &amp;lt;1,0,0&amp;gt;, 
            PSYS_PART_START_ALPHA, 1.0, 
            PSYS_PART_END_ALPHA, 0.0 
        ]); 
        // Rotate 
         llTargetOmega(&amp;lt;0,0,0.05&amp;gt;,PI,0.05); 
    } 
 
    money(key id, integer amount) 
    { 
        totaldonated += amount; 
        llSetText( owner + &amp;quot;&amp;#039;s Tip Jar.\nPlease tip if you are so inclined!\n$L&amp;quot; + (string)amount + &amp;quot; Was donated last!\n&amp;quot; + &amp;quot;$L&amp;quot; + (string)totaldonated + &amp;quot; Donated so far&amp;quot;,&amp;lt;.25,1,.65&amp;gt;,1); 
        llInstantMessage(id,&amp;quot;Thanks for the tip!  I really appreciate it.&amp;quot;); 
        llInstantMessage(llGetOwner(),(string)llKey2Name(id)+&amp;quot; donated $&amp;quot; + (string)amount); 
    } 
}&lt;/pre&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>archiv:opensim:downloads:scripts</category>
            <pubDate>Fri, 29 Nov 2019 10:58:45 +0000</pubDate>
        </item>
    </channel>
</rss>
